using System;
using Server;

namespace Server.Items
{
    public class BronzeShield : BaseShield
    {
        [Constructable]
        public BronzeShield()
            : base(0x1B72)
        {
            Weight = 6.0;
			m_armorBase = 10;
        }

        public BronzeShield(Serial serial)
            : base(serial)
        {
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0);//version
        }
    }
}
